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Rerun: Orientation

Visualization systemArrow end to endRevision 1b998fc

Rerun is a logging, storage, query, and visualization stack for multimodal robotics and physical-AI data. A small SDK call can cross generated semantic types, Arrow serialization, micro-batching, byte-bounded transport, a temporal chunk store, per-frame queries, and a wgpu renderer.

Points3D -> Arrow components -> Chunk -> sink/transport
         -> EntityDb/ChunkStore -> time query -> visualizer -> GPU

Design thesis

Rerun preserves one typed, Arrow-native data model across language SDKs, transport, storage, query, and rendering, while placing byte-aware ownership boundaries wherever producers can outrun consumers.